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Girly Pami videogame cinematics

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By admin in : Videogame Development // Jan 5 2012

GirlyPami Colorized Girly Pami videogame cinematics
Hi everyone. After 2 long years, Girly Pami finally gets to speak. This project originally contemplated only a short 3d stereoscopic movie. But the response to the character has been fantastic I decided to turn it over a videogame. For the last year a voice actress was casted in different places around the net and finally the right voice for the character was found.

PrincessRil (April-Ann Tass) had the perfect pitch tone of voice for a perky 12-13 year old girl like Pami. After a fully detailed conversation of this project, PrincessRil got into a recording session for the videogame script which were really short but energetic phrases. There are also catchy words for Girly Pami, as any teenage girl would say…

Girly Pami´s current video shows her on a devastated city. The background was composed over real footage. A mix of paint and water in a fish tank were chroma-captured to get the organic vanishing dust. Facial expressions in the cg character have not been completed as this is only a speed test for the voice actress to perform as realistically as it gets to give Pami a definite personality.

Made with softimage, toon shader was part of this process. Idealistically there should be more render passes to control things like colored shadows and highlights, rimlights and a lot of other components that make part of a standart of high-end production in the movie-making business. This is aimed to the videogame cinematics I´m developing.

If you´d like to see more of Girly Pami, please subscribe to my website, rss, and social sites.
Please share! icon smile Girly Pami videogame cinematics
If I get up to 30 shared stories, I´m converting this to full 3D stereo for your likes!

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